facebook

Creative Computing and History

BA/BSc (Hons)

Undergraduate degree - combined honours

Key facts

Award
BA/BSc (Hons) Creative Computing and History
School
College of Liberal Arts
Campus or location
Newton Park
Course length
Three years full-time.
UCAS codes
Institution Code: B20
Course Code: 4CV5
Campus Code: A,BSU

Entry requirements

We accept a wide range of qualifications for entry to our undergraduate programmes. Typical offers include A level grades BCC- CCC with a Grade C in History or related subject preferred.

View typical offers for more information.

Join the next generation of digital creatives with our hands-on, industry-focused course.

  • Learn by making. Build imaginative games, web apps, digital interfaces and interactive artworks.
  • Network and collaborate. Work with like-minded students, software specialists and creative partners.
  • Become future-proof. Graduate as an in demand fusion of creative thinker and technical expert.

Excited by the collision of computing and creativity? Ever wondered how to code beautiful web apps, bring stories to life through animation, or build those intuitive little smartphone games that you just can’t seem to put down? Our Creative Computing course could be for you.

Creative Computing is for inquisitive people who don’t necessarily fit the model of typical degree subjects. These are practical, imaginative individuals who wish to explore how computing can enhance human creativity. We understand that such people aspire to be both the ‘thinkers’ and the ‘makers’, so have designed a course to help them become just that.

This course celebrates digital creativity. We teach you broad computing and design skills, from smartphone app building to VR game development and beyond. You learn your craft from the ground up, through a mix of workshops, tech demos, creative problem solving challenges and collaborative briefs. We believe that in this field you learn best by making, so you can look forward to creating digital work from day one.

What you'll learn

Overview

You’ll study a series of Creative Computing modules, alongside modules from your combination subject. There are three possible routes: Major, where Creative Computing is the lead subject; Minor, where it is the complimentary subject; and Joint, where study time is divided equally between Creative Computing and a combination subject.

In core Creative Computing modules, we teach you skills essential to creative computing and digital creativity more widely. These include programming (C languages, Java), web app deployment (HTML5, JavaScript, PHP), and asset creation (Adobe, Autodesk). If you decide to take the major route, you’ll be able to access our specialist games design and digital animation modules.

Course structure

Year one
Master the basics. Start your journey through Creative Computing by developing key skills in computing and digital design. We provide an induction to computer science (binary, hardware, operating systems, networking) and probe the social and ethical consequences that are distinct to the digital age. Weekly skills workshops expose you to the basics of web development, physical computing (Arduino, Raspberry Pi) and object-oriented programming. Specific modules on creative problem solving, interface design and coding for the visual arts are available to joint or major route students.

Year two
Enhance your digital skill set. Core module, Codelab II introduces the C family of programming languages. We introduce agile methodologies of production and teach you how to deploy event listeners and Application Programming Interfaces (APIs) to create interactive, data driven programs. Joint and major route students can access a suite of modules that include Games Design, Digital Animation, Web and Mobile Application Development, Emerging Technologies, and Industry-Informed Projects.

Year three
Kickstart your career. You’ll enhance your software development knowledge, while setting yourself up for success in the tech / creative industries. One third of your time is spent developing a significant digital artefact. This work becomes the centrepiece of a compelling, industry-focused creative portfolio. Major route students can extend their knowledge of the gaming or animation pipelines in the modules, Games Studio and Advanced Animation. Joint award students are given the opportunity to undertake an industry placement.

How will I be assessed?

Creative Computing is almost entirely coursework assessed. You’ll deliver a varied and balanced collection of artefacts including prototype software, experiment portfolios, digital interfaces, interactive stories and web apps. Project work is supported by contextual essays, reflective commentaries, sketchbooks, reports, pitches, presentations, debates and b/vlogs.

How will I be taught?

You’ll be taught through creative workshops, technical labs, seminars and project drop-ins. These sessions are supported by individual and team tutorials throughout your degree programme. CodeLab modules are delivered in small groups. This provides the tutor contact time you need to learn computer programming effectively.

A network of visiting speakers and mentors keep you in touch with developments in the tech / creative sectors, while a team of technical demonstrators reinforce the ‘skills training’ aspects of your learning.

Opportunities

Study abroad

Creative Computing students across all pathways can apply for Erasmus+ and Exchange programme opportunities offered by Bath Spa University.

Work placements, industry links and internships

We draw on a diverse network of industry partners established by the university’s Digital Academy and Centre for Creative Computing. We collaborate with emerging tech companies, prolific creative media practitioners, and a collective of independent animation and game studios across Bath, Bristol and beyond. Our students are invited to work on these exciting projects, and enjoy the industry contacts and funding that they often provide.

Many of our students take on freelance work and placements during their time with us.

Collaboration

You’ll have access to countless collaborative possibilities. Join forces with students studying storytelling, animation, film-making, publishing, dance, music technology – the list goes on – to create unique and compelling digital work.

Competitions and awards

We encourage you to participate in regional game jams, animation festivals and sandbox events. A programme of internal ‘build’ competitions provide chances for you to test out new ideas and collaborate with peers or creatives pursuing other subject areas.

Projects

Project Pickaxe
An ongoing MineCraft build of our Newton Park campus.

MediaWall
Creative Computing students design and contribute to installations for MediaWall.

Serious Games
Collaborations with Bath Spa’s Institute of Education on multiple games that tackle real-world problems. These projects almost always combine aspects of animation, gaming and software development.

Facilities and resources

Where the subject is taught

You'll have access to our:

  • Commons building
    You're taught within the cutting-edge Commons building, situated at the heart of our stunning Newton Park campus.
  • Apple iMac suites
    Core modules are taught across several Apple iMac suites, each loaded with industry standard digital design packages, prototyping tools and Integrated Development Environments.
  • Virtual Learning Environment
  • Newton Park library

Resources

  • Exclusive access to a collection of top-spec 4K Windows systems with CPU and GPU water cooling. These machines are networked to dedicated external storage and are offered with Unity, Unreal, 3ds Max, Blender and Spine installs.
  • Excellent e-learning provisions and a personal ‘software bible’.
  • An equipment loan service that offers a wide range of audiovisual production gear, interactive devices, and peripherals.

Fees

UK and EU students full time

2017/18 Entry

Course fees
Year 1 £9,250
Year 2 Published Jan 2018
Year 3 Published Jan 2019

2018/19 Entry

Course fees
Year 1 Published Jan 2018
Year 2 Published Jan 2019
Year 3 Published Jan 2020

2019/20 Entry

Course fees
Year 1 Published Jan 2019
Year 2 Published Jan 2020
Year 3 Published Jan 2021

International students full time

2017/18 Entry

Course fees
Year 1 £13,500
Year 2 Published Jan 2018
Year 3 Published Jan 2018

2018/19 Entry

Course fees
Year 1 Published Jan 2018
Year 2 Published Jan 2019
Year 3 Published Jan 2021

2019/20 Entry

Course fees
Year 1 Published Jan 2019
Year 2 Published Jan 2020
Year 3 Published Jan 2021

Interested in applying?

What we look for in potential students

We look for students with a drive to pursue big ideas and a clear willingness to try out new things. Successful applicants will be imaginative, organised and have a keen eye for detail. Programming experience is not an essential prerequisite for this course. We teach coding from the ground up.

Typical offers

Applicants are considered on an individual basis also taking into account any skills and experience that may not be reflected in A-level scores. The most important consideration is for applicants to have the qualities and potential to succeed in this exciting new area of study.

We accept a wide range of qualifications for entry to our undergraduate programmes. The main ones are listed below:

  • A Level -  Overall Grades CCC- CDD are accepted.
  • BTEC -  Extended Diploma in Performing Arts or related subject Merit, Merit, Merit (MMM) accepted.
  • International Baccalaureate - A minimum of 26 points are accepted.
  • Access to HE courses - Typical offers for applicants with Access to HE will be the Access to HE Diploma or Access to HE Certificate (60 credits, 45 of which must be Level 3, including 15 at merit or higher).

English Language Requirements for International and EU Applicants
IELTS 6.0 - for visa nationals, with a minimum score of IELTS 5.5 in each element.

 

How do I apply?

Ready to apply? Using our list of 'possible combinations', choose which Creative Computing combination you'd like to apply for. Click the 'apply now' button on that course's page.

Need more guidance? Head to our how to apply pages.

Portfolio guidance

We recommend that you attach a portfolio of creative work to your application. The portfolio should contain 2 or 3 examples of your digital projects. These may be small games, web designs, asset models, interactive stories or any other type of artwork or creative artefact.

Get ahead

Although we teach coding from the ground up, you can get ahead by learning some basic programming techniques before you join the course. Online tools such as Codecademy (HTML & CSS, Java) and Scratch are excellent starting points for learning to think algorithmically. Good luck!

Admissions service: +44 (0)1225 876 180
Email: admissions@bathspa.ac.uk
Course leader: Lee Scott
Email: l.scott@bathspa.ac.uk

A challenging and dynamic approach to the study of history and its impact on the contemporary world.

  • A rich variety of historical topics and approaches.
  • Committed, expert and friendly staff.
  • Combine the study of the past with an understanding of its application in the present.

History is an exciting and challenging discipline, whether studied as a single honours degree or as a component of a combined award. It provides an essential foundation for exploring fundamental questions about beliefs, values and identity; it is impossible to comprehend the contemporary world without it.

We offer you the opportunity to study a wide range of sources, periods and themes. Our teaching offers local, national and international perspectives, broad surveys, and in-depth study.

You can study history as a single honour degree, or in combination with subjects such as English Literature, Philosophy and Ethics, Geography or Heritage.

“I loved the fact that the course was really challenging, and gave me the opportunity to learn about a wide and varied period of history. The tutors were always friendly, encouraging and approachable. It was a life changing experience, and the best thing I have ever done.”

Nicola Tallis, History graduate

What you'll learn

Overview

We combine the academic study of history with an investigation into its public role and purpose – heritage and memory; people and places. You’ll gain broad historical skills and expertise, including:

  • how to read historical texts;
  • how to use historical sources – visual, written, material;
  • how to discuss and debate historical subjects.

Our modules range from the study of broad historical periods to focused explorations of specific topics. These reflect the research interests of our staff, and their most recent investigations and discoveries.

You’ll graduate with a wide range of personal, intellectual and transferable skills, relevant both to academic study and your ambitions beyond university.

Course structure

Year one
We provide the foundations for you to develop historical skills and expertise. At the heart of this is a core module, which can be accompanied by a range of optional modules. You may cover, for example, the social history of 16th and 17th century England, or politics and people in the 19th and 20th centuries.

Year two
We offer you the chance to specialise a little more. You’ll build on and extend your knowledge and develop your confidence to deal with new subjects and approaches. Underpinning this, you’ll explore the history and philosophy of our subject: how ideas about the past and its study have changed over time, and how the study of history has influenced and been influenced by wider changes in society.

Year three
The focus of the third year will be on your dissertation. You’ll identify and develop your own historical question, conduct research and prepare an extended piece of writing. New topics are offered through optional modules, such as political, social and cultural history; public history; and the impact of the past on the modern world.

How will I be assessed?

Work is assessed in a variety of ways including essays, research papers, group presentations, projects, portfolio and reports. There are timed assessments and end of year examinations in some modules. Different assessment methods allow you to develop and demonstrate different skills, many of which are also useful in other settings, such as planning ahead, working to deadlines, and managing priorities.

How will I be taught?

We run lectures, seminars and workshops. You’ll also attend individual tutorials, where you might rehearse ideas for a project or piece of research, or to talk through how you did in an assignment – and what you might do differently next time.

As well as the history team, you can take advantage of the learning support provided across the University, whether to develop your writing skills or to learn how to use new techniques and technologies.

Opportunities

Study abroad

Our students make good use of the opportunities to study abroad through Erasmus and other programmes, usually in the second year, with one of our many partner universities. You’ll be able to find out more about this during your first year, including meeting up with students who have already benefited from the experience.

Students opting to join one of the study abroad programmes might find themselves in Denmark, Spain, Australia or North America. We have developing partnerships with universities in China and the Far East.

Field trips

Our field trips take us a few miles away to Bristol and its historic dockside, to major national museums and galleries, and further afield to Rome or Florence. Linked to our teaching, trips change from year to year, but there are always opportunities to learn outside the seminar room.

Work placements, industry links and internships

Placement modules prepare you for the world of work. We have an extensive network of partners across local, regional and national organisations, and can help you make the most of the opportunity to work with them.

You’ll have the opportunity to work on projects with our partners in the city and region. This might involve research in a historic house, oral history projects, or devising public events and exhibitions. Through these projects you’ll work collaboratively, manage your time, develop project management skills, and prepare for a future career.

Careers

Our history graduates have entered careers in:

  • Education (at all levels)
  • The police force
  • Social services
  • the charitable sector
  • Events management
  • The National Health Service
  • Museums and heritage

You may also choose to continue your studies at postgraduate level.

Facilities and resources

Where the subject is taught

History is taught at the Newton Park campus, mainly in the outstanding Commons building. The Campus is set in an 18th century landscape, including a fortified manor house – otherwise known as the The Castle – a lake and pavilions. Our campus is a historic resource in its own right, and simply beautiful.

You'll have access to excellent facilties including:

Resources

In addition to the Library and online access to secondary and primary resources, the we draw on the University’s own archive, other archives and museum collections in our teaching.

Fees

UK and EU students full time

2017/18 Entry

Course fees
Year 1 £9,250
Year 2 Published Jan 2018
Year 3 Published Jan 2019

2018/19 Entry

Course fees
Year 1 Published Jan 2018
Year 2 Published Jan 2019
Year 3 Published Jan 2020

2019/20 Entry

Course fees
Year 1 Published Jan 2019
Year 2 Published Jan 2020
Year 3 Published Jan 2021

UK and EU students full time - with placement year

During the placement year, the fee is reduced to 20% of the full time fee. Otherwise, fees are the same as for full time study.

International students full time

2017/18 Entry

Course fees
Year 1 £12,500
Year 2 Published Jan 2018
Year 3 Published Jan 2019

2018/19 Entry

Course fees
Year 1 Published Jan 2018
Year 2 Published Jan 2019
Year 3 Published Jan 2021

2019/20 Entry

Course fees
Year 1 Published Jan 2019
Year 2 Published Jan 2020
Year 3 Published Jan 2021

Interested in applying?

What we look for in potential students

We look for individuals with a passion for the subject, a commitment to finding out more, and a willingness to try new things.

Typical offers

We accept a wide range of qualifications for entry to our undergraduate programmes. The main ones are listed below:

  • A Level - Grades BCC- CCC accepted with Grade C in History or related subject preferred
  • BTEC -  Extended Diploma grades Merit, Merit, Merit (MMM) preferred in a related subject.
  • International Baccalaureate - A minimum score of 26 points required.
  • Access to HE courses - Typical offers for applicants with Access to HE will be the Access to HE Diploma or Access to HE Certificate (60 credits, 45 of which must be Level 3, including 30 at merit or higher).

English Language Requirements for International and EU Applicants
IELTS 6.0 - for visa nationals, with a minimum score of IELTS 5.5 in each element.

How do I apply?

Ready to apply? Click the 'apply now' button in the centre of this page.

Need more guidance? Head to our how to apply pages.

Admissions service: +44 (0)1225 876 180
Email: admissions@bathspa.ac.uk
Course leader: Dr Alison Hems, Subject Leader for Humanities
Email: a.hems@bathspa.ac.uk

Website feedback to web@bathspa.ac.uk