facebook BA/BSc (Hons) Creative Computing and History – Bath Spa University

Creative Computing and History

BA/BSc (Hons)

Undergraduate degree - combined honours

Key facts

Award
BA/BSc (Hons) Creative Computing and History
School
College of Liberal Arts
Campus or location
Newton Park
Course length
Three years full-time.
UCAS codes
Institution Code: B20
Course Code: 4CV5 or SE49
Campus Code: A,BSU

Entry requirements

We accept a wide range of qualifications for entry to our undergraduate programmes. Typical offers include A level grades CCC with a Grade C in History or related subject preferred.

View "typical offers" for more information.

Join the next generation of digital creatives with our hands-on, industry-focused Creative Computing degrees.

  • Learn by making. Build imaginative games, apps, and interactive artworks on one of our three degree pathways.
  • Network and collaborate. Work with like-minded students, software specialists and creative partners.
  • Become future-proof. Graduate as an in demand fusion of creative thinker and technical expert.

Excited by the collision of computing and creativity? Ever wondered how to code beautiful web apps, bring stories to life through animation, or build those intuitive little smartphone games that you just can’t seem to put down? Our Creative Computing course could be for you.

Creative Computing is for inquisitive people who don’t necessarily fit the model of typical degree subjects. These are practical, imaginative individuals who wish to explore how computing can enhance human creativity. We understand that such people aspire to be both the ‘thinkers’ and the ‘makers’, so have designed a course to help them become just that.

This course celebrates digital creativity. We teach you broad computing and design skills, from smartphone app building to VR game development and beyond. You learn your craft from the ground up, through a mix of workshops, tech demos, creative problem solving challenges and collaborative briefs. We believe that in this field you learn best by making, so you can look forward to creating digital work from day one.

What you'll learn

Overview

You’ll study a series of Creative Computing modules, alongside modules from your combination subject. There are three possible routes: Major, where Creative Computing is the lead subject; Minor, where it is the complimentary subject; and Joint, where study time is divided equally between Creative Computing and a combination subject.

In core Creative Computing modules, we teach you skills essential to creative computing and digital creativity more widely. These include programming (C languages, Java), web app deployment (HTML5, JavaScript, PHP), and asset creation (Adobe, Autodesk). If you decide to take the major route, you’ll be able to access our specialist games design and digital animation modules.

Course structure

Year one
Master the basics. Start your journey through Creative Computing by developing key skills in computing and digital design. We provide an induction to computer science (binary, hardware, operating systems, networking) and probe the social and ethical consequences that are distinct to the digital age. Weekly skills workshops expose you to the basics of web development, physical computing (Arduino, Raspberry Pi) and object-oriented programming. Specific modules on creative problem solving, interface design and coding for the visual arts are available to joint or major route students.

Year two
Enhance your digital skill set. Core module, Codelab II introduces the C family of programming languages. We introduce agile methodologies of production and teach you how to deploy event listeners and Application Programming Interfaces (APIs) to create interactive, data driven programs. Joint and major route students can access a suite of modules that include Games Design, Digital Animation, Web and Mobile Application Development, Emerging Technologies, and Industry-Informed Projects.

Year three
Kickstart your career. You’ll enhance your software development knowledge, while setting yourself up for success in the tech / creative industries. One third of your time is spent developing a significant digital artefact. This work becomes the centrepiece of a compelling, industry-focused creative portfolio. Major route students can extend their knowledge of the gaming or animation pipelines in the modules, Games Studio and Advanced Animation. Joint award students are given the opportunity to undertake an industry placement.

How will I be assessed?

Creative Computing is almost entirely coursework assessed. You’ll deliver a varied and balanced collection of artefacts including prototype software, experiment portfolios, digital interfaces, interactive stories and web apps. Project work is supported by contextual essays, reflective commentaries, sketchbooks, reports, pitches, presentations, debates and b/vlogs.

How will I be taught?

You’ll be taught through creative workshops, technical labs, seminars and project drop-ins. These sessions are supported by individual and team tutorials throughout your degree programme. CodeLab modules are delivered in small groups. This provides the tutor contact time you need to learn computer programming effectively.

A network of visiting speakers and mentors keep you in touch with developments in the tech / creative sectors, while a team of technical demonstrators reinforce the ‘skills training’ aspects of your learning.

Course modules

This course offers or includes the following modules. The modules you take will depend on your pathway or course combination (if applicable) as well as any optional or open modules chosen. Please check the programme document (below the main image on this page) for more information.

Year one (Level 4) modules

  • CodeLab I
  • Web Development
  • Experience Design
  • Ideation and Creative Problem Solving
  • Introduction to Computing
  • Digital Storytelling
  • Image, Sound and Code

Year two (Level 5) modules

  • CodeLab II
  • Emerging Technologies
  • Creative Industry Challenge
  • Computer 3D Modelling and Visualisation
  • Games Development
  • Smartphone Apps
  • Motion Graphics and Sound
  • Games Studio
  • The Responsive Web
  • Professional Placement Year

Year three (Level 6) modules

  • Applied Computing
  • Creative Incubator
  • Cyber Security
  • Web Games
  • Physical Computing
  • Realtime Animation and Interactivity
  • Virtual and Augmented Reality
  • Serious Games
  • Commercial Games
  • Web Apps
  • Tomorrow’s Web

Opportunities

Study abroad

Creative Computing students across all pathways can apply for Erasmus+ and Exchange programme opportunities offered by Bath Spa University.

Work placements, industry links and internships

We draw on a diverse network of industry partners. We collaborate with emerging tech companies, prolific creative media practitioners, and a collective of independent animation and game studios in Bath, Bristol and beyond. Our students are invited to work on these exciting projects, and enjoy the industry contacts and funding that they often provide.

Many of our students take on freelance work and placements during their time with us.

Collaboration

You’ll have access to countless collaborative possibilities. Co-create with students studying storytelling, animation, film-making, publishing, dance, music technology – the list goes on – to create unique and compelling digital work.

Competitions and awards

We encourage you to participate in regional game jams, animation festivals and sandbox events. A programme of internal ‘build’ competitions provide chances for you to test out new ideas and collaborate with peers or creatives pursuing other subject areas.

Professional placement year

Overview

This optional placement year provides you with the opportunity to identify, apply for, and secure professional experience, normally comprising one to three placements over a minimum of nine months. Successful completion of this module will demonstrate your ability to secure and sustain graduate-level employment.

By completing the module, you'll be entitled to the addition of 'with Professional Placement Year' to your degree title.

Preparation

Before your Professional Placement Year, you'll work to secure your placement, constructing a development plan with your module leader and your placement coordinator from our Careers and Employability team.

How will I be assessed?

On your return to University for your final year, you'll submit your Placement Portfolio, detailing your development on your placement.

Facilities and resources

Where the subject is taught

You'll have access to our:

Fees

UK and EU students full time

2019/20 Entry

Course fees
Year 1 £9,250
Year 2 Published Jan 2020
Year 3 Published Jan 2021

2020/21 Entry

Course fees
Year 1 Published Jan 2020
Year 2 Published Jan 2021
Year 3 Published Jan 2022

2021/22 Entry

Course fees
Year 1 Published Jan 2021
Year 2 Published Jan 2022
Year 3 Published Jan 2023

International students full time

2019/20 Entry

Course fees
Year 1 £14,300
Year 2 Published Jan 2020
Year 3 Published Jan 2021

2020/21 Entry

Course fees
Year 1 Published Jan 2020
Year 2 Published Jan 2021
Year 3 Published Jan 2022

2021/22 Entry

Course fees
Year 1 Published Jan 2021
Year 2 Published Jan 2022
Year 3 Published Jan 2023

All students full time - with professional placement year

During the placement year, the fee is reduced to 20% of the full time fee. Otherwise, fees are the same as for full time study. This applies to UK, EU and International students.

Interested in applying?

What we look for in potential students

We look for students with a drive to pursue big ideas and a clear willingness to try out new things. Successful applicants will be imaginative, organised and have a keen eye for detail. Programming experience is not an essential prerequisite for this course. We teach coding from the ground up.

Typical offers

Applicants are considered on an individual basis also taking into account any skills and experience that may not be reflected in A-level scores. The most important consideration is for applicants to have the qualities and potential to succeed in this exciting new area of study.

We accept a wide range of qualifications for entry to our undergraduate programmes. The main ones are listed below:

  • A Level - overall grades CCC- CDD are accepted.
  • BTEC - Extended Diploma - Merit, Merit, Merit (MMM) - Merit, Merit, Pass (MMP) accepted.
  • International Baccalaureate - a minimum of 26 points are accepted.
  • Access to HE courses - Typical offers for applicants with Access to HE will be the Access to HE Diploma or Access to HE Certificate (60 credits, 45 of which must be Level 3, including 15 at merit or higher).

English Language Requirements for International and EU Applicants

IELTS 6.0 - for visa nationals, with a minimum score of IELTS 5.5 in each element.

How do I apply?

Ready to apply? Using our list of "possible combinations", choose which Creative Computing combination you'd like to apply for. Click the "apply now" button on that course page.

Need more guidance? Head to our how to apply pages.

Portfolio guidance

We recommend that you attach a portfolio of creative work to your application. The portfolio should contain two or three examples of your digital projects. These may be small games, web designs, asset models, interactive stories or any other type of artwork or creative artefact.

Get ahead

Although we teach coding from the ground up, you can get ahead by learning some basic programming techniques before you join the course. Online tools such as Codecademy (HTML and CSS, C++) are excellent starting points for learning to think algorithmically. Good luck!

Admissions service: +44 (0)1225 876 180
Email: admissions@bathspa.ac.uk
Course leader: Lee Scott
Email: l.scott@bathspa.ac.uk

Challenge yourself. Push boundaries. Our hands-on History degree looks to the past to answer the burning questions of today.

  • Study History in a World Heritage City that’s surrounded by fascinating sites – both ancient and modern.
  • Develop compelling communication skills and the ability to diversify across a number of cultural and social sectors.
  • Work with a small, dedicated team of tutors who are experts in a rich variety of historical topics.

History at Bath Spa is anything but typical. First, there’s our amazing location you’ll be based at our idyllic Newton Park campus, which boasts grand Georgian buildings and a fortified manor house dating back to the fourteenth century. With our modern, purpose-built study spaces, and Bristol just on the doorstep, you’re perfectly situated to enjoy the best of old and new. Plus, there’s a wealth of other sites to discover nearby, including Stonehenge and Avebury.

The employability of our graduates (95.6%*) also sets us apart. We want you to become a confident communicator, able to sift through the raw materials of history and re-present your findings to any audience – on any platform. Yes, you’ll write essays. But we also want you to be able to podcast, tweet, blog, create scripts for film and radio, and adapt your style to suit a range of consumers, including young audiences.

To a large extent, you’ll curate your own syllabus from a broad range of modules and topics, including democracy and dictatorship, the British Empire, British and American pop culture, riots, revolutions, and slavery. In your second and third years, you’ll have the freedom to specialise and focus on what inspires you. 

You’ll benefit from close contact with experts in diverse historical perspectives throughout the course. We’re a small team of committed, eminently approachable, inspiring tutors, engaged in fascinating research in topics that range from migration to the Secret Service.

*95.6% of our History graduates were in work or further study six months after graduating (DLHE 16/17).

“I loved the fact that the course was really challenging, and gave me the opportunity to learn about a wide and varied period of history. The tutors were always friendly, encouraging and approachable. It was a life changing experience, and the best thing I have ever done.”

Nicola Tallis, History graduate

What you'll learn

Overview

We combine the academic study of history with skill-based modules to create our ‘hands-on’ History degree. You could find yourself learning to write a funding application for one of your modules, and sifting through primary sources at the Wiltshire and Swindon History Centre or Bath City Archives on another.

You’ll gain broad historical skills and expertise – how to read historical texts; how to use a wide range of historical sources; how to discuss and debate historical subjects. You’ll also learn to analyse, process information, make decisions, manage projects, network, collaborate, and work with experts inside and outside of the University.

You’ll graduate with a wide range of transferable personal and intellectual skills, relevant both to further academic study and to your career ambitions.

Course structure

Year one
Develop a foundation of historical skills and expertise. At the heart of your first year are two core modules – the rest is up to you. For example, you might choose to study topics such as world heritage, archaeology, society, politics, war, gender, and popular culture in the modern world.

Year two
Start to specialise. You’ll extend your knowledge and build your confidence as you deal with new subjects and approaches. Underpinning this is the philosophy of History – how ideas about the past have changed over time, and how the study of history has influenced, and been influenced by, wider changes in society.

Year three
Focus on what inspires you. Your dissertation or final project is an important element of your third year. You’ll identify and develop your own historical question, conduct research, and prepare an extended piece of writing. New topics are offered through optional modules, such as political, social and cultural history, public history, and the impact of the past on the modern world.

How will I be assessed?

We’ll assess your progress in a variety of ways including essays, research papers, group presentations, projects, portfolios, and reports. There are timed assessments and some modules will have end-of-year examinations.

Our assessment methods allow you to develop and demonstrate different skills. Many of these will help you in the workplace, for example: planning ahead, working to deadlines, and managing priorities.

How will I be taught?

You’ll get to grips with your subject through lectures, seminars, workshops, and individual tutorials.

You can take advantage of the learning support provided across the University, whether to develop your writing skills or to learn how to use new techniques and technologies.

Course modules

This course offers or includes the following modules. The modules you take will depend on your pathway or course combination (if applicable) as well as any optional or open modules chosen. Please check the programme document (below the main image on this page) for more information.

Year one (Level 4) modules

  • Europe and the World I
  • Europe and the World II
  • Atlantic Histories
  • Politics, Democracy and Dictatorship in the Modern World
  • Disunited Kingdoms: society, politics and culture in Britain and Ireland
  • Gender, identity and power: themes and approaches
  • War and Popular Culture in the Modern World
  • Heritage and Public History
  • Material Evidence: History, Heritage and Archaeology
  • Fragments of the World: an introduction to World Heritage
  • The World in Ten Objects

Year two (Level 5) modules

  • Making History 1: Sources: the building blocks of History
  • Making History 2: Discourses and approaches
  • The British Empire: from Opium Wars to Decolonisation
  • Censorship, morality and freedom in British and American Popular Culture in the 20th Century
  • Culture, society and politics in 18th and 19th century Britain and Ireland
  • The Great War: Conflict and Society
  • An ungovernable people? Rights and riot in a historical perspective
  • Revolutionary and Napoleonic Europe
  • Ships, slaves and sugar: Britain and France in the Atlantic Trade
  • Immigration and Race in 20th Century Europe
  • Heritage Matters? People, place and politics
  • Presenting the Past: audience, story, media
  • Professional Placement Year

Year three (Level 6) modules

  • Researching the Past: Planning and preparation
  • Dissertation
  • Extended Research Project
  • Animating the Past: Public History in Practice
  • Epoch of Chaos: A global history of the 1970s
  • Islam: Faith, politics and history
  • Conflict and community: Public History, Cultural Heritage and Global Politics
  • Muslim Migration and Islam in Europe in a Historical Perspective
  • More than a Game: Sport and the Modern World
  • Society, Culture and Consumption 1700-1900
  • Secret Service: Intelligence and Espionage
  • History Works: Placement Module
  • Memory, slavery and social cohesion in Britain and France

Opportunities

Study abroad

You’ll be able to make good use of opportunities to study abroad through our Erasmus+ and other international programmes within our network of partner universities, usually taken in your second year.

Field trips

Depending on your module choices, you’ll visit Stonehenge, Avebury, Bristol Harbour, M-Shed, major national museums and galleries such as Oxford’s Ashmolean or the V&A, and hidden gems such as the Wiltshire Museum in Devizes or Dyrham Park, just outside Bath.

Linked to our teaching, trips change from year to year. But our location in the heart of the Bath and Bristol cultural area means you you can learn outside the seminar room. We have The Holburne MuseumRoman Baths and Brunel’s SS Great Britain right on our doorstep.

Work placements, industry links and internships

Placement modules prepare you for the world of work. We have an extensive network of partners across local, regional and national organisations, and can help you make the most of the opportunity to work with them.

You'll be able to work on projects with our partners in the city and region. This might involve research in a historic house, oral history projects, or devising public events and exhibitions. Through these projects, you’ll work collaboratively, manage your time, develop project management skills, and prepare for a future career.

Careers

If you’ve ever wondered what you can do with a History degree, the answer may surprise you. Yes, you could become a historian or a teacher, but we prepare you for so much more.

The transferable skills you’ll gain on this course will prepare you for a career that demands confident communication at all levels. This could include curation for museums and heritage organisations, or work in the public and social services, the charitable sector, or the NHS. You’ll be well-equipped for project management, education, and events management. You may also choose to continue your studies at postgraduate level.

Our graduates have gone into such areas as financial services, the police force, and management training schemes with major retailers, as well as worked for the National Trust, Bristol Old Vic and the Southbank Centre.

Professional placement year

Overview

This optional placement year provides you with the opportunity to identify, apply for, and secure professional experience, normally comprising one to three placements over a minimum of nine months. Successful completion of this module will demonstrate your ability to secure and sustain graduate-level employment.

By completing the module, you'll be entitled to the addition of 'with Professional Placement Year' to your degree title.

Preparation

Before your Professional Placement Year, you'll work to secure your placement, constructing a development plan with your module leader and your placement coordinator from our Careers and Employability team.

How will I be assessed?

On your return to University for your final year, you'll submit your Placement Portfolio, detailing your development on your placement.

Facilities and resources

Where the subject is taught

Our campus is a historic resource in its own right. You’ll be based mainly at Newton Park’s outstanding Commons building. Our campus buildings – which include a period manor house, gatehouse, keep, and state-of-the-art learning and performance facilities – are set in an eighteenth-century landscape complete with lake and pavilions.

With excellent links to nearby Bristol, you benefit from all the advantages of a buzzing, modern city, while being based in a beautiful, rural location just outside Bath city centre.  

You'll have access to excellent facilties including:

Resources

In addition to the Library and online access to secondary and primary resources, we draw on the University’s own archive, other archives and museum collections, and the campus itself in our teaching.

Fees

UK and EU students full time

2019/20 Entry

Course fees
Year 1 £9,250
Year 2 Published Jan 2020
Year 3 Published Jan 2021

2020/21 Entry

Course fees
Year 1 Published Jan 2020
Year 2 Published Jan 2021
Year 3 Published Jan 2022

2021/22 Entry

Course fees
Year 1 Published Jan 2021
Year 2 Published Jan 2022
Year 3 Published Jan 2023

International students full time

2019/20 Entry

Course fees
Year 1 £14,300
Year 2 Published Jan 2020
Year 3 Published Jan 2021

2020/21 Entry

Course fees
Year 1 Published Jan 2020
Year 2 Published Jan 2021
Year 3 Published Jan 2022

2021/22 Entry

Course fees
Year 1 Published Jan 2021
Year 2 Published Jan 2022
Year 3 Published Jan 2023

All students full time - with professional placement year

During the placement year, the fee is reduced to 20% of the full time fee. Otherwise, fees are the same as for full time study. This applies to UK, EU and International students.

Interested in applying?

What we look for in potential students

You’ll have a passion for the subject, a curiosity for the sources of things, and how they inform our present, a commitment to finding out more, and a willingness to try new things. You may already have some great ideas about what you like to do and where you’d like to focus. Or you might want to look at historical topics in new ways, and explore aspects of the past you haven’t encountered before.

Typical offers

We accept a wide range of qualifications for entry to our undergraduate programmes. The main ones are listed below:

  • A Level - grades CCC accepted with Grade C in History or related subject preferred
  • BTEC - Extended Diploma grades Merit, Merit, Merit (MMM) preferred in a related subject
  • International Baccalaureate - a minimum score of 26 points required with grade 5 or above in History at Higher Level
  • Access to HE courses - typical offers for applicants with Access to HE will be the Access to HE Diploma or Access to HE Certificate (60 credits, 45 of which must be Level 3, including 30 at merit or higher).

English Language Requirements for International and EU Applicants
IELTS 6.0 - for visa nationals, with a minimum score of IELTS 5.5 in each element.

How do I apply?

Ready to apply? Click the 'apply now' button in the centre of this page.

Need more guidance? Head to our how to apply pages.

Get ahead

We encounter the past every day, in news stories and current events; in political speeches and parliamentary debates; in the places around us. You can get ahead simply by listening, looking, and thinking about all of these. If you’d like to do some reading as well, here are some suggestions:

  • Jared Diamond, Guns, Germs and Steel, 1997
  • Peter Frankopan, The Silk Roads: A New History of the World, 2015
  • Yuval Noah Harari, Sapiens: A Brief History of Humankind, 2014

Admissions service: +44 (0)1225 876 180
Email: admissions@bathspa.ac.uk
Course leader: Dr Alison Hems
Email: a.hems@bathspa.ac.uk

Website feedback to web@bathspa.ac.uk