Lee Scott is Subject Leader of Creative Computing at Bath Spa University and a creative researcher with a specialism in digital opera. His work is transdisciplinary in nature, combining songwriting, animation, games and performance art with computer science and software development.
Lee's research examines the collision between opera and digital media, and he is approaching completion of a PhD in this context. Contributing works include The Village (Scott 2015), a participatory opera for the web that evolves across 5 weekly episodes, and The Imaginary Voyage (Hugill, Scott, Lawrence 2013), an interactive online work developed during an sKTP with The Opera Group that exploits principles of the semantic web to guide the user through a repository of audio and visual materials. His current project, Fragments, extends opera into locative media and gaming, and considers film and headphone targeted music/sound design as a way of situating the player in a fictional past.
- MA Birmingham City University
- BSc (Hons) Birmingham City University
- Fellow of the Higher Education Academy (FHEA)
- CertGSMD(P) Guildhall School of Music and Drama.
Technical skill set
Other external roles
- Reviewer, International Journal of Creative Computing (Inderscience)
- Link Tutor, BSc Creative Computing (UAE) Future College, United Arab Emirates
- Contributor, The Conversation:
- Why the Renaissance man - and woman - is making a comeback (April, 2016)
- Why Niantic didn't need marketing to make Pokémon Go viral (July, 2016).
Teaching at undergraduate and Master's level is focused largely on the creative application of digital technologies to drive artistic, social and cultural development.
Supervisory and lecturing work covers the fundamentals of computer science, programming, interactive digital media, emerging technologies, web and mobile app development, digital culture and practice, and physical computing.
- Opera for the web and mobile media
- ASMR and music (composition and notation)
- Machine learning in storytelling
- Various projects in serious games.
Research and academic outputs
De Angeli, D, Finnegan, D.J, Scott, L, Bull, A and O'Neill, E (2018) 'Agonistic games: multiperspective and unsettling games for a social change.' In: CHI PLAY '18 Extended Abstracts - Proceedings of the Annual Symposium on Computer-Human Interaction in Play Companion. ACM, pp. 103-108. ISBN 9781450359689
Scott, L (2017) 'Creating opera for mobile media: artistic opportunities and technical limitations.' The 2017 14th International Symposium on Pervasive Systems, Algorithms and Networks & 2017 11th International Conference on Frontier of Computer Science and Technology & 2017 Third International Symposium of Creative Computing (ISPAN-FCST-ISCC), 2017. pp. 477-484. ISSN 2375-527X
Hugill, A and Scott, L (2013) 'The Imaginary Voyage: an online opera.' Digital Creativity, 24 (3). pp. 268-273. ISSN 1462-6268
De Angeli, D and Scott, L (2018) Museum games as a vehicle for sociocultural reflection. In: Heritage Matters, 23 August 2018, The Guildhall, Bath, UK.
Scott, L (2017) Is that a thing? Voyages in creative computing and digital opera. In: Centre for Creativity, History and Identity in Performance Research Centre: Public Lecture Series, 7 December 2017, Wolverhampton University, Wolverhampton, UK.
Scott, L (2017) Finding Lucy yesterday: temporal dislocation via binaural sound in the mobile opera, 'Fragments'. In: Elastic Spaces Third International Symposium, 11 -13 October 2017, Bath Spa University, Bath, UK.
Scott, L (2017) Fragments. In: We Make Stuff: Digital Materialities and Digital Storytelling Workshop, 28 June 2017, Burdall's Yard, Bath, UK.
The mediated voice: Autonomous Sensory Meridian Response (ASMR) as a new mode of operatic expression
Scott, L (2016) The mediated voice: Autonomous Sensory Meridian Response (ASMR) as a new mode of operatic expression. In: Performance Studies Network: Fourth International Conference, 14 -17 July 2016, Bath Spa University, Bath, UK.
Scott, L (2013) Secret Garden: an interactive iPad opera/ballet. In: Posthumanist Desire International Symposium, 23-24 November 2013, Museum of Contemporary Art, Taipei, Taiwan.
Scott, L (2012) Digital opera: a roadmap to research. In: Interface2012, 28-30 May 2012, Birmingham Institute of Art and Design.
Makiola, I and Scott, L (2010) Drawing sound: sonifying the page. In: JISC Dev8D Developer Day, 24-27 February 2010, University of London Union.
Scott, L (2018) See Me Too [web app].
De Angeli, D, Scott, L and Finnegan, D.J (2018) Umschlagplatz '43 [serious game].
Scott, L (2018) T-Cell [serious game].
Scott, L (2017) Silk River [web app].
Scott, L (2015) The village: a web opera.
Scott, L (2013) The Soundhouse: a steampunk-inspired sound-spewing music-remixing machine.
Hugill, A, Scott, L and Lawrence, J (2013) The imaginary voyage (web opera).
Scott, L (2016) Digital journeys. In: Swindon175, STEAM Museum of the Great Western Railway, 11 February 2016.
Butterworth, W and Scott, L (2015) Float a lotus. In: Chelsea Fringe, London, UK, 16 May - 7 June 2015.
Scott, L, Makiola, I, Zhao, J, Wang, S and Sporton, G (2010) The watertower. Selly Oak Hospital, 23 -25 May 2010.
Scott, L and Magruder, M.T (2010) Changing rooms v1.0: the prisoner. In: Changing Rooms v1.0, Eastside Projects, Birmingham, 23 November 2009 - 24 January 2010.
Scott, L (2010) Prélude à l'après-midi d'un faune. In: Birmingham Institute of Art of Design MA Showcase, VIVID, Birmingham, 20 September 2010.
Scott, L and Richard, C (2015) Creative researcher merges ASMR with opera [blog interview]. ASMR University Blog.