I'm a Lecturer in Creative Computing at Bath Spa University, and also currently finishing an EngD in Digital Media with the University of Bath.
My main research interest is in the generation of non-linear and interactive narratives for games, but I also have an interest in generative music for live performance.
I am very active in the Clojure programming language community, having run the Bristol Clojure meetup group for over two years. I like to promote Clojure as a tool for livecoding and rapid prototyping of ideas, making it ideal as a language for creative coding.
- EngD Digital Media, University of Bath (expected completion: December 2016)
- MSc Natural Computation, University of York
- BSc Computer Science, University of Exeter.
Research and academic outputs
Thompson, M, Padget, J and Battle, S (2016) 'Describing legal policies as story tropes in normative systems.' In: Bex, F and Villata, S, eds. Legal knowledge and information systems. Frontiers in artificial intelligence and applications (294). IOS Press, Amsterdam, pp. 207-210. ISBN 9781614997252
Thompson, M, Battle, S and Padget, J (2015) 'Telling non-linear stories with interval temporal logic.' In: Schoenau-Fog, H, Bruni, L, Louchart, S and Baceviciute, S, eds. Interactive storytelling. Lecture notes in computer science (9945). Springer, Cham, pp. 370-373. ISBN 9783319270357
Thompson, M, Padget, J and Battle, S (2015) 'An interactive, generative Punch and Judy show using institutions, ASP and emotional agents.' In: Dignum, V, Noriega, P, Sensoy, M and Sichman, J, eds. Coordination, Organizations, Institutions, and Norms in Agent Systems XI: COIN 2015. Lecture notes in computer science (9628). Springer, Cham, pp. 396-417. ISBN 9783319426907
Thompson, M, Padget, J and Battle, S (2015) 'Governing narrative events with institutional norms.' In: Finlayson, M.A, Miller, B, Lieto, A and Ronfard, R, eds. 6th Workshop on Computational Models of Narrative (CMN’15). Open access series in informatics (45). Schloss Dagstuhl – Leibniz-Zentrum für Informatik, Dagstuhl, Germany, pp. 142-151. ISBN 9783939897934
Thompson, M, Nordin, A.I and Cairns, P.A (2012) 'Effect of touch-screen size on game immersion.' In: BCS-HCI '12 proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers. BCS, Swindon, pp. 280-285.