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BSc (Hons)
Undergraduate degree - single honours
We accept a wide range of qualifications for entry to our undergraduate programmes. The main ones are listed under 'Typical offers' in the main column below. For combined courses, please check both subjects. If your qualification is not listed, please email admissions@bathspa.ac.uk with your specific details.
Build a firm understanding of coding, interactive design and digital creativity, while developing skills in game making. You’ll graduate with a stunning portfolio of digital work, made with the latest tools and techniques used in the creative industries.
The gaming pathway celebrates the vibrancy of the Bath and Bristol games scene. You’ll learn from creative technologists and regional industry specialists, and contribute to exciting projects with independent games studios and freelance developers. Emerging highly employable, you’ll hold a diverse skills ‘toolkit’ that gives you an edge on typical computing or games design graduates.
We teach you core skills essential to game design and digital creativity more widely, including software development (C languages, Java), level construction (Unity, Unreal), web app deployment (HTML5, JavaScript, PHP), and asset creation (Adobe, Autodesk).
These technical elements are complemented by critical insights into game development from industry specialists. Specific Gaming modules explore the ideation and prototype production process, from narrative and character development, through asset creation, UX design and rule-making, to development milestones (vertical slice, code freeze, beta testing) and marketing.
You can choose which optional modules to study, to suit your interests and career aspirations.
Year 1
Master the basics. Start your journey through Creative Computing (Gaming) by developing key skills in computing and digital design. We provide an induction to computer science (binary, hardware, operating systems, networking) and probe the social and ethical consequences that are distinct to the digital age. Weekly tech workshops expose you to the basics of web development, physical computing (Arduino, Raspberry Pi) and object-oriented programming. Specific modules on creative problem solving, interface design and coding for the visual arts enrich your understanding of how creativity and computing combine.
Year 2
Begin to specialise. We teach you principles of effective games design and assembly using a selection of retro and current titles, interactive tools and game engines. You’ll encounter the practical aspects of 2D / 3D asset creation, level construction and rule making, while considering the creative strategies and marketing decisions that underpin today’s games industry. Your games specific learning is accompanied with an in-depth ‘code lab’ that spotlights the C programming languages.
Elective modules provide space to improve programming literacy, interface with creative companies, and experiment with some of the latest consumer grade interactive devices.
Year 3
Kickstart your career. You’ll enhance your specialist gaming knowledge, while setting yourself up for success in the tech / creative industries. Two thirds of your time is spent developing significant digital artefacts. These works become the showcase pieces of a compelling, industry-focused creative portfolio.
Optional modules target interdisciplinary collaboration, professional development and enterprise engagement.
Creative Computing (Gaming) is almost entirely coursework assessed. You’ll deliver a varied and balanced collection of artefacts including game slices, prototype software, experiment portfolios, digital interfaces, interactive stories and web apps. Project work is supported by contextual essays, reflective commentaries, sketchbooks, reports, pitches, presentations, debates and b/vlogs.
You’ll be taught through creative workshops, technical labs, seminars and project drop-ins. These sessions are supported by individual and team tutorials throughout your degree programme. CodeLab modules are delivered in small groups. This provides the tutor contact time you need to learn computer programming effectively.
A network of visiting speakers and mentors keep you in touch with developments in the tech and creative sectors, while a team of technical demonstrators reinforce the ‘skills training’ aspects of your learning.
This course offers or includes the following modules. The modules you take will depend on your pathway or course combination (if applicable) as well as any optional or open modules chosen. Please check the programme document for more information.
You’ll have the opportunity to study in a wide range of locations around the world. Our students have completed exchange programmes in a variety of countries including Spain, Sweden and the USA.
Our Creative Computing students have produced work for companies including the IBM Innovation Lab, Aardman, Complete Control, Opposable VR and Boomtown Festival.
Past field trips have included creative industry festivals such as the London Games Festival, Now Play This and WASD.
Recent graduates of Creative Computing are working at Rockstar Games, Codemasters, Complete Control, Dyson, Rocketmakers, Aerian, Network N and more.
The diverse nature of Creative Computing at Bath Spa opens up a wide range of employment opportunities in both the creative and tech sectors. Possible roles include:
You may also decide to pursue further study or train to teach with a PGCE.
Our focus is on providing the best possible in-person experience for you and your peers whilst maintaining the most successful aspects of online delivery that we know will benefit your learning. Learn more by reading our programme delivery statement.
This optional placement year provides you with the opportunity to identify, apply for and secure professional experience, normally comprising one to three placements over a minimum of nine months. Successful completion of this module will demonstrate your ability to secure and sustain graduate-level employment.
By completing the module, you'll be entitled to the addition of 'with Professional Placement Year' to your degree title.
Before your Professional Placement Year, you'll work to secure your placement, constructing a development plan with your module leader and your placement coordinator from our Careers and Employability team.
On your return to University for your final year, you'll submit your Placement Portfolio, detailing your development on your placement.
As a BSc Creative Computing student, you'll have access to our:
You can also hire out equipment using SISO, Bath Spa University’s free equipment loan service.
Please note: Students from the EU, EEA and Switzerland are not generally eligible for the UK (Home) fee status. Please refer to the international student rate. Irish citizens and those granted Settled status under the EU Settlement Scheme are eligible for UK (Home) fee status. There are also other circumstances where this may apply: See UKCISA for more information.
Year 1 | £9,250 |
Year 2 | Published Jan 2023 |
Year 3 | Published Jan 2024 |
Year 1 | Published Jan 2023 |
Year 2 | Published Jan 2024 |
Year 3 | Published Jan 2025 |
Year 1 | Published Jan 2024 |
Year 2 | Published Jan 2025 |
Year 3 | Published Jan 2026 |
Year 1 | £4,625 |
Year 2 | Published Jan 2023 |
Year 3 | Published Jan 2024 |
Year 1 | Published Jan 2023 |
Year 2 | Published Jan 2024 |
Year 3 | Published Jan 2025 |
Year 1 | Published Jan 2024 |
Year 2 | Published Jan 2025 |
Year 3 | Published Jan 2026 |
Year 1 | £15,450 |
Year 2 | Published Jan 2023 |
Year 3 | Published Jan 2024 |
Year 1 | Published Jan 2023 |
Year 2 | Published Jan 2024 |
Year 3 | Published Jan 2025 |
Year 1 | Published Jan 2024 |
Year 2 | Published Jan 2025 |
Year 3 | Published Jan 2026 |
During the placement year, the fee is reduced to 20% of the full time fee. Otherwise, fees are the same as for full time study. This applies to UK, EU and International students.
We look for students with a drive to pursue big ideas and a clear willingness to try out new things. Successful applicants will be imaginative, organised and have a keen eye for detail. Programming experience is not an essential prerequisite for this course. We teach coding from the ground up.
We accept a wide range of qualifications for entry to our undergraduate programmes. The main ones are listed below. Applicants are considered on an individual basis also taking into account any relevant skills and experience that may not be reflected in your qualifications. The most important consideration is for applicants to have the qualities and potential to succeed in the exciting new area of study.
English Language Requirements for International and EU Applicants
IELTS 6.0 - for visa nationals, with a minimum score of IELTS 5.5 in each element.
Course enquiries
For further information about the programme or entry requirements, please email us at admissions@bathspa.ac.uk.
Ready to apply? Click the 'apply now' button in the centre of this page.
Need more guidance? Head to our how to apply webpages.
We recommend that you attach a portfolio of creative work to your application. The portfolio should contain 2 or 3 examples of your digital projects. These may be small games, web designs, asset models, interactive stories or any other type of artwork or creative artefact.
Although we teach coding from the ground up, you can get ahead by learning some basic programming techniques before you join the course. Online tools such as Codecademy (HTML & CSS, Java) and Scratch are excellent starting points for learning to think algorithmically. Good luck!
Course leader: Dr Jake Hobbs
Email: j.hobbs@bathspa.ac.uk
Website feedback to web@bathspa.ac.uk