facebook BSc (Hons) Creative Computing – Bath Spa University

Creative Computing

BSc (Hons)

Undergraduate degree - single or combined honours

Key facts

Award
BSc (Hons) Creative Computing (Animation); BSc (Hons) Creative Computing (Gaming); BSc (Hons) Creative Computing (Web Technologies)
School
School of Creative Industries
Campus or location
Newton Park
Course length
Three years full-time.

UCAS codes

Using our list of possible combinations, choose which combination course you'd like to apply for. You'll find UCAS codes specific to that combination on the course page.

Entry requirements

We accept a wide range of qualifications for entry to our undergraduate programmes. Typical offers include A-level grades CCC-CDD.

View "typical offers" for more information.

Join the next generation of digital creatives with our hands-on, industry-focused Creative Computing degrees.

  • Learn by making. Build imaginative games, apps, and interactive artworks on one of our three degree pathways.
  • Network and collaborate. Work with like-minded students, software specialists and creative partners.
  • Become future-proof. Graduate as an in demand fusion of creative thinker and technical expert.

Pathways

You study Creative Computing via one of three pathways. Each follows a core curriculum of programming, creative problem solving, interface design, emerging technologies and industry engagement, while allowing you to learn more about a specialist area. We offer pathways in:

Combined award

Creative Computing can also be studied alongside another subject as part of a combined award.

You’ll explore how computing (programming, algorithmic thinking and digital creativity) intersects with the issues and themes raised by your other subject. This can generate new tools, working practices and artefacts, advancing your study in surprising and valuable ways.

We offer Creative Computing combinations across a number of disciplines:

Excited by the collision of computing and creativity? Ever wondered how to code beautiful web apps, bring stories to life through animation, or build those intuitive little smartphone games that you just can’t seem to put down? Our Creative Computing course could be for you.

Creative Computing is for inquisitive people who don’t necessarily fit the model of typical degree subjects. These are practical, imaginative individuals who wish to explore how computing can enhance human creativity. We understand that such people aspire to be both the ‘thinkers’ and the ‘makers’, so have designed a course to help them become just that.

This course celebrates digital creativity. We teach you broad computing and design skills, from smartphone app building to VR game development and beyond. You learn your craft from the ground up, through a mix of workshops, tech demos, creative problem solving challenges and collaborative briefs. We believe that in this field you learn best by making, so you can look forward to creating digital work from day one.

3, 2, 1, Go!

Exams? Money worries? Accommodation? We’ve launched 3, 2, 1, Go! – three ways to help you take that important first step to who you want to be.

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What you'll learn

Overview

You’ll study a series of Creative Computing modules, alongside modules from your combination subject. There are three possible routes: Major, where Creative Computing is the lead subject; Minor, where it is the complimentary subject; and Joint, where study time is divided equally between Creative Computing and a combination subject.

In core Creative Computing modules, we teach you skills essential to creative computing and digital creativity more widely. These include programming (C languages, Java), web app deployment (HTML5, JavaScript, PHP), and asset creation (Adobe, Autodesk). If you decide to take the major route, you’ll be able to access our specialist games design and digital animation modules.

Course structure

Year one
Master the basics. Start your journey through Creative Computing by developing key skills in computing and digital design. We provide an induction to computer science (binary, hardware, operating systems, networking) and probe the social and ethical consequences that are distinct to the digital age. Weekly skills workshops expose you to the basics of web development, physical computing (Arduino, Raspberry Pi) and object-oriented programming. Specific modules on creative problem solving, interface design and coding for the visual arts are available to joint or major route students.

Year two
Enhance your digital skill set. Core module, Codelab II introduces the C family of programming languages. We introduce agile methodologies of production and teach you how to deploy event listeners and Application Programming Interfaces (APIs) to create interactive, data driven programs. Joint and major route students can access a suite of modules that include Games Design, Digital Animation, Web and Mobile Application Development, Emerging Technologies, and Industry-Informed Projects.

Year three
Kickstart your career. You’ll enhance your software development knowledge, while setting yourself up for success in the tech / creative industries. One third of your time is spent developing a significant digital artefact. This work becomes the centrepiece of a compelling, industry-focused creative portfolio. Major route students can extend their knowledge of the gaming or animation pipelines in the modules, Games Studio and Advanced Animation. Joint award students are given the opportunity to undertake an industry placement.

How will I be assessed?

Creative Computing is almost entirely coursework assessed. You’ll deliver a varied and balanced collection of artefacts including prototype software, experiment portfolios, digital interfaces, interactive stories and web apps. Project work is supported by contextual essays, reflective commentaries, sketchbooks, reports, pitches, presentations, debates and b/vlogs.

How will I be taught?

You’ll be taught through creative workshops, technical labs, seminars and project drop-ins. These sessions are supported by individual and team tutorials throughout your degree programme. CodeLab modules are delivered in small groups. This provides the tutor contact time you need to learn computer programming effectively.

A network of visiting speakers and mentors keep you in touch with developments in the tech / creative sectors, while a team of technical demonstrators reinforce the ‘skills training’ aspects of your learning.

Course modules

This course offers or includes the following modules. The modules you take will depend on your pathway or course combination (if applicable) as well as any optional or open modules chosen. Please check the programme document (below the main image on this page) for more information.

Year one (Level 4) modules

  • CodeLab I
  • Web Development
  • Experience Design
  • Ideation and Creative Problem Solving
  • Introduction to Computing
  • Digital Storytelling
  • Image, Sound and Code

Year two (Level 5) modules

  • CodeLab II
  • Emerging Technologies
  • Creative Industry Challenge
  • Computer 3D Modelling and Visualisation
  • Games Development
  • Smartphone Apps
  • Motion Graphics and Sound
  • Games Studio
  • The Responsive Web
  • Professional Placement Year

Year three (Level 6) modules

  • Applied Computing
  • Creative Incubator
  • Cyber Security
  • Web Games
  • Physical Computing
  • Realtime Animation and Interactivity
  • Virtual and Augmented Reality
  • Serious Games
  • Commercial Games
  • Web Apps
  • Tomorrow’s Web

Opportunities

Study abroad

Creative Computing students across all pathways can apply for Erasmus+ and Exchange programme opportunities offered by Bath Spa University.

Work placements, industry links and internships

We draw on a diverse network of industry partners. We collaborate with emerging tech companies, prolific creative media practitioners, and a collective of independent animation and game studios in Bath, Bristol and beyond. Our students are invited to work on these exciting projects, and enjoy the industry contacts and funding that they often provide.

Many of our students take on freelance work and placements during their time with us.

Collaboration

You’ll have access to countless collaborative possibilities. Co-create with students studying storytelling, animation, film-making, publishing, dance, music technology – the list goes on – to create unique and compelling digital work.

Competitions and awards

We encourage you to participate in regional game jams, animation festivals and sandbox events. A programme of internal ‘build’ competitions provide chances for you to test out new ideas and collaborate with peers or creatives pursuing other subject areas.

Facilities and resources

Where the subject is taught

You'll have access to our:

You can also hire out equipment using SISO, Bath Spa University’s free equipment loan service. 

Fees

UK and EU students full time

2019/20 Entry

Course fees
Year 1 £9,250
Year 2 Published Jan 2020
Year 3 Published Jan 2021

2020/21 Entry

Course fees
Year 1 Published Jan 2020
Year 2 Published Jan 2021
Year 3 Published Jan 2022

2021/22 Entry

Course fees
Year 1 Published Jan 2021
Year 2 Published Jan 2022
Year 3 Published Jan 2023

International students full time

2019/20 Entry

Course fees
Year 1 £14,300
Year 2 Published Jan 2020
Year 3 Published Jan 2021

2020/21 Entry

Course fees
Year 1 Published Jan 2020
Year 2 Published Jan 2021
Year 3 Published Jan 2022

2021/22 Entry

Course fees
Year 1 Published Jan 2021
Year 2 Published Jan 2022
Year 3 Published Jan 2023

All students full time - with professional placement year

During the placement year, the fee is reduced to 20% of the full time fee. Otherwise, fees are the same as for full time study. This applies to UK, EU and International students.

Interested in applying?

What we look for in potential students

We look for students with a drive to pursue big ideas and a clear willingness to try out new things. Successful applicants will be imaginative, organised and have a keen eye for detail. Programming experience is not an essential prerequisite for this course. We teach coding from the ground up.

Typical offers

Applicants are considered on an individual basis also taking into account any skills and experience that may not be reflected in A-level scores. The most important consideration is for applicants to have the qualities and potential to succeed in this exciting new area of study.

We accept a wide range of qualifications for entry to our undergraduate programmes. The main ones are listed below:

  • A-Level – overall grades CCC-CDD are accepted.
  • BTEC – Extended Diploma – Merit, Merit, Merit (MMM) - Merit, Merit, Pass (MMP) accepted.
  • International Baccalaureate – a minimum of 26 points are accepted.
  • Access to HE courses – typical offers for applicants with Access to HE will be the Access to HE Diploma or Access to HE Certificate (60 credits, 45 of which must be Level 3, including 15 at merit or higher).

English Language Requirements for International and EU Applicants

IELTS 6.0 - for visa nationals, with a minimum score of IELTS 5.5 in each element.

How do I apply?

Ready to apply? Using our list of possible combinations, choose which Creative Computing combination you'd like to apply for. Click the 'apply now' button on that course page.

Need more guidance? Head to our how to apply pages.

Portfolio guidance

We recommend that you attach a portfolio of creative work to your application. The portfolio should contain two or three examples of your digital projects. These may be small games, web designs, asset models, interactive stories or any other type of artwork or creative artefact.

Get ahead

Although we teach coding from the ground up, you can get ahead by learning some basic programming techniques before you join the course. Online tools such as Codecademy (HTML and CSS, C++) are excellent starting points for learning to think algorithmically. Good luck!

Admissions service: +44 (0)1225 876 180
Email: admissions@bathspa.ac.uk
Course leader: Lee Scott
Email: l.scott@bathspa.ac.uk

Website feedback to web@bathspa.ac.uk