John Curry has an international reputation in conflict simulations/ serious games and has worked with many of the key personalities in the field.
In addition to his work at Bath Spa, he works for the American based Wikistrat Consultancy Group on various emerging technology projects such as the future of autonomous vehicle or the impact of the Internet of Things on the financial services industry.
He has worked for Cranfield University on an MOD funded project team on developing new gaming models of cyber warfare; with the Defence Academy of UK on various education and gaming related projects and with various Conference companies running games as part of events e.g. IQPC, Anquan.
His most significant work includes documenting the journey of how the British Army adopted commercial computer games technology as part of its training; documenting how the health service use games for emergency planning training, helping to develop new models of narrative gaming (matrix games) and new methods of identifying dilemmas in serious games (Confrontation Analysis).
His contribution to gaming was reviewed in a biographical article in the French Gaming Magazine Vae Victis in 2016 (issue 128, June/ July pp30-33).
He regularly plays games with various organisations in various locations about various things.
His favourite computer games are VBS3 and Artemis.
- BA(Hons) Sotn
- CertEd UWE
- MPhil UWE.
- NCC Certified Systems Analyst.
- Fellow of the Academy
- Member of the British Computer Society.
- Games Development
- Cyber Security
- Serious Games.
Research and academic outputs
It could happen tomorrow! Emergency planning exercises for the health service and business [by] Russell King
Curry, J, ed. (2015) It could happen tomorrow! Emergency planning exercises for the health service and business [by] Russell King. History of Wargaming Project, London. ISBN 9781326455507
Matrix games for modern wargaming: developments in professional and educational wargames innovations in wargaming - volume 2
Curry, J and Price, T (2014) Matrix games for modern wargaming: developments in professional and educational wargames innovations in wargaming - volume 2. History of Wargaming Project, London. ISBN 9781291979657
Curry, J and Price, T (2013) Dark guest: training games for cyber warfare - volume 1, wargaming internet based attacks. History of Wargaming Project, London. ISBN 9781291669121
Curry, J, ed. (2012) Peter Perla's the art of wargaming: a guide for professionals and hobbyists. History of Wargaming Project, London. ISBN 9781471615191
Curry, J and Drage, N (2018) 'Developments in state level cyber wargaming.' In: SIN '18: Proceedings of the 11th International Conference on Security of Information and Networks. ACM. ISBN 9781450366083
Curry, J (2016) 'The history of wargaming.' In: Harringan, P and Kirschenbaum, M.G, eds. Zones of control: perspectives on wargaming. MIT Press, Cambridge, MA, pp. 33-42. ISBN 9780262033992
Curry, J and Mouat, T (2012) 'The use of computer games in military training by the British Army.' In: Cruz-Cunha, M, ed. Handbook of research on serious games as educational, business and research tools. IGI Global, Hershey, PA, pp. 1122-1144. ISBN 9781466601499
Curry, J and Blanks, L (2018) 'Dezinformatsiya and the art of information warfare.' ITNOW, 60 (3). pp. 34-35. ISSN 1746-5702
Curry, J and Drage, N (2017) 'IoT: the internal and external threat.' ITNOW, 59 (1). pp. 30-31. ISSN 1746-5702
Curry, J, Price, T and Sabin, P (2016) 'Commercial-off-the-shelf-technology in UK military training.' Simulation & Gaming, 47 (1). pp. 7-30. ISSN 1552-826X
Curry, J (2015) 'Donald Featherstone, 1918- 2013: iconic wargaming author.' Simulation & Gaming, 46 (1). pp. 3-18. ISSN 1552-826X
Curry, J (2014) 'Preparing for the next attack.' ITNOW, 56 (2). pp. 26-27. ISSN 1746-5702
Curry, J (2012) 'Active defence.' ITNOW, 54 (4). pp. 26-27. ISSN 1746-5702
Curry, J (2011) 'The man next door is starting war.' ISNOW, Summer. pp. 10-11.
Curry, J (2011) 'Paddy Griffith - 1947-2010.' Simulation & Gaming, 42 (1). pp. 5-8. ISSN 1552-826X
Curry, J (2018) Simulations and the reality of the Ukraine crisis 2014/15. In: Connections UK: Wargaming for Professionals, 4 - 6 September 2018, Kings College London.
Curry, J (2018) Confrontation in the South China Sea. In: Gaming the Future: Markets and Geopolitics in an Uncertain World, 25 - 27 April 2018, Ditchley Park, Oxfordshire, UK.
An overview of current developments in simulations from Europe: random tales from across the great pond
Curry, J (2017) An overview of current developments in simulations from Europe: random tales from across the great pond. In: Connections 2017: Advancing Wargaming and Analysis as Distinct yet Complementary Tools, 1 - 4 August 2017, Quantico, VA, USA.
Curry, J (2017) Confrontation Analysis: the new method on the gaming/analysis block. In: Connections 2017: Advancing Wargaming and Analysis as Distinct yet Complementary Tools, 1 - 4 August 2017, Quantico, VA, USA. (Unpublished)
Curry, J (2017) Dominating the information narrative in times of international crisis: a practical games workshop. In: Journal of Media Practice and MeCCSA Practice Network Symposium, 8 June 2017, Bath Spa University, Bath, UK.
Curry, J, Mouat, T, King, R and Downes-Martin, S (2015) Exercises in cyber resilience. In: Cities2050: Securing the Future in a Connected World, 19 - 20 May 2015, RSA, London, UK.
Curry, J (2011) Wider lessons from military simulations. In: 1811 - 2011: 200 Years of Simulation Games - 200 Years of Making Sense of Business, 15 November 2011, The Dutch Cafe, Soesterberg, Netherlands.